lundi 14 novembre 2011

Marksmanship soloing guide: part 3 - abilities and macros

Basic macro to use once you log in:

/console CameraDistanceMaxFactor 4

Since dps can be an issue and lots of movement required, it is good to macro your shots.

Instant/standing shots:

#showtooltip chimera shot (or other shot)
/castsequence reset=1 !Aspect of the hawk, null
/cast chimera shot (or other shot)

Steady shot while moving:

#showtooltip Steady Shot
/castsequence reset=1 !Aspect of the Fox, null
/cast Steady Shot

For multi-npc fights:
/target guy you want to use that ability on
/cast ability or tell your pet to attack


/target stormcaller brundir
/cast silencing shot

BEWARE: this will target the nearest enemy with that name. So if you macro it with multi-shot to attack the detonating lashers while soloing Freya, and there are 9 adds on your pet and 1 on you, you will cast multi-shot on the on attacking you (and see a great "target too close").

Pet switching
Evil. But sometimes necessary.
Your pet is going to die! Nooooo!

Step 1: Dismiss pet. Run.
Step 2: summon other/same pet.  Send him to attack.  Cast misdirection, score a hit or two, Mend pet. Once he has healed to full, Feign death. Re-misdirect, and you should be good.

The Misdirection macro:

#showtooltip misdirection
/cast [@focus,help][@pet,exists] Misdirection
/focus beetle
/focus gorilla
/focus turtle
/focus wolf
/focus fox (or whatever names your pets have)

The /focus part is necessary if you use the pet focus to check his health/buffs/debuffs in fights.

Snake trap: if used for the pet switch, use before dismissing, FD as soon as possible, and do not attract aggro to the pet before he heals to full.
It can also be used for trap/FD/raise pet.
No point of using it if the boss has an AoE

To be familiar with these switches, check Patchwerk/Iron council videos.

Concussive shot: can be useful for kiting, some adds can be dazed.
Scatter shot: gives you the time needed to use freezing trap.
Freezing trap: can be useful
Frost trap: can be useful for kiting
Explosive trap: can be useful for low-health fast-moving adds (maexxna's spiderlings).

Tranquilizing shot: dispels not only enrage effects, but also magic ones. Remember.
Distracting shot: works on some bosses, allowing you to kite them between you and your pet.

Master's Call: Besides the de-root effect, it an be useful to:
-get the pet out of the bad stuff
-get the pet where you want him to be
-get the pet out of melee range of bosses: put yourself at maximum range, master's call, disengage, run, and your pet will get a few precious seconds without taking damage.

Master's call macro:

make sure your pet is in follow

#showtooltip master's call
/target Durendil (name of character)
/cast master's call

The /stopcast macros, because you really don't want some abilities to wait a second or two

/cast silencing shot
or /cast feign death
or /cast deterrence
or /cast disengage

or /cast tranquilizing shot

If you have any questions, use the comments